DesertStorm Items — Loot-Kategorien & Was mitnehmen
Vollständiger Loot Guide für DesertStorm [EXTRACTION]: Waffen, Munition, Meds, Valuables, Quest Items und was in deinen Raid Bag gehört.
Jeder Raid in DesertStorm [EXTRACTION] endet mit entweder stuffed Inventory oder Lesson in Regret. Items sind nicht nur Flavor — sie sind Economy, Quest Progress und Combat Power. Diese Seite breaks down jede major loot category in alpha, was du during Raids pick up solltest und wo deeper für Sell vs Keep Decisions und Loadout Planning.
Weapons
Weapons sind highest-impact Pickups und fastest Way Value zu verlieren if you die. Categories mirror Extraction Shooters:
- Assault rifles — Versatile für Main Map PvP; see Weapons Tier List für alpha Rankings.
- SMGs — Strong in CQB Bunkers und Spearhead-style Maps from Map Guide.
- DMRs and snipers — Map-dependent; excellent für holding Extracts if du Extraction Points kennst.
- Shotguns — Niche but deadly in tight POIs.
- Pistols — Backup Weapons; cheap Insurance when Primary jams or empties.
When looting Bodies, compare current Guns Ammo Type, Attachments und Durability. Mid-raid Upgrading valid — but swapping to unfamiliar Platform before timed Extract ist classic Mistake in How to Extract.
Ammunition
Ammo easy to overlook until click statt bang. Rules of thumb:
- Always carry two full reloads minimum für Primary in serious Raids.
- Match caliber to Weapon — mixed Ammo Types clog Inventory Grids.
- High-tier AP Rounds sind Profit und Power; low-tier FMJ fine für Budget Starter Runs.
Ammo auch Trader Fodder early Wipe when Weapons scarce. Cross-check Make Money Routes if farming Boxes statt Fights.
Meds and survival consumables
Medical items keep you alive long enough to extract:
- Quick heals — Stop bleeding und recover between Peeks.
- Surgical kits / limb repair — Mandatory für extended Fights; learn Hotkeys via Controls.
- Stims — Speed oder Recoil Buffs mit Tradeoffs; popular in PvP Raider Builds.
- Food and water — May affect Stamina oder Debuffs depending on alpha Tuning.
If Bag full, drop Sell-Trash before Meds. Dying mit Loot you never used ist worse als extracting light.
Armor, rigs, and backpacks
Detailed Rankings live on Armor and Gear Tier List, remember Categories:
- Helmets — Stop one-taps sometimes; tier matters more than color.
- Body armor — Class determines welche Calibers you survive.
- Rigs — Determine quick-slot count für Meds und Mags.
- Backpacks — Bigger grid, slower Movement — plan Extracts early.
Mid-raid Armor Upgrading great if you afford Weight; read Loot Value before hauling broken low-tier Helmets „just in case.“
Valuables and trader goods
Valuables sind Items, deren primary Purpose selling to Traders für Rubel ist:
- Electronics, Tools, Jewelry Analogs, Military Tech Scraps.
- Items mit high Roubles-per-slot Ratio — prioritize when Extract Timers shrink.
- Manche Valuables spike when Tasks in J demand them; sync mit Traders and Tasks.
Valuables fund next Kit. New Players extract often mit Weapons they cannot afford to lose while leaving high-value Junk in Crates.
Quest and task items
Quest items sind mission-specific Pickups marked in Task Descriptions. They may be:
- Found in raid — Must be extracted to count toward J Tasks.
- Turn-in items — Handed to Traders after Success.
- Keys and access cards — Gate high-tier Rooms mit Boss Loot from Boss Fights.
Always read active Tasks before queueing. Dedicated Quest Runs beat random Looting für Reputation Gains.
Attachments, keys, and misc
Attachments (Optics, Grips, Suppressors) modify Recoil und Sound Signature. Grab compatible Optics für Main Platform. Keys open Shortcuts oder Loot Rooms — learn which Doors matter on Map Overview. Miscellaneous wie Fuel, Wires oder Crafting Precursors may spike in Value after Updates — hoard cautiously during alpha Wipes in Alpha Wipes Guide.
What to pick up — quick decision tree
- Need it for active task? → Take it.
- Upgrades current weapon/armor without breaking weight? → Equip or swap.
- High roubles-per-slot valuable? → Take until extract pressure.
- Ammo for equipped weapons? → Always yes.
- Meds below comfort threshold? → Restock.
- Everything else → Leave unless loot-only First Raid Learning Run.
Items sind connective Tissue zwischen Map Knowledge, Builds und Trader Progression. Master Categories first; Optimization lives in Loot Value Priorities und Tier Lists.
Häufig gestellte Fragen
Schnelle Antworten auf die häufigsten Fragen.
Welchen Loot sollten Beginner priorisieren?
Ammo, Meds, small Valuables und any Item required by active Task in J. Avoid hoarding heavy low-value Junk.
Müssen Quest Items extrahiert werden?
Most found-in-raid Task Items must leave with you on successful Extract. Read each Task Description carefully.
Soll ich Waffen von Spielern looten?
Often yes if Upgrade you know how to use. Check Ammo Compatibility before committing to Swap.
Wo sind Weapon Rankings?
See [Weapons Tier List](/tier-list/weapons/) und [Armor Tier List](/tier-list/armor-gear/) für alpha Meta Snapshots.
Was verkaufen vs behalten?
Our [Loot Value Guide](/items/loot-value/) breaks down Trader Priorities und Stash Goals.